Scream And Run Pickaxe Location Guide: How to Find the Tool in Mines

Track down the Scream And Run pickaxe location in the Mines map. Learn workbench spawn spots, on-screen UI prompts, and survival tactics against Dark Thomas.

Finding your initial tool in the dark underground tunnels of the Mines is essential if you want to power the furnaces and escape Dark Thomas. Because the subterranean labyrinth provides no in-game map or compass to steer your journey, pinpointing the correct Scream And Run pickaxe location quickly determines whether you survive or fall to an ambush. Without this vital utility tool in your hands, the coal deposits found across the floor remain completely unusable chunks of rock. In this comprehensive guide, we break down verified Scream And Run pickaxe location sightings, review workbench spawn mechanics, and outline the complete progression chain needed to conquer the Mines.

Where to Find the Scream And Run Pickaxe Location on Workbenches

When loading into the Mines map, the game presents you with a single instruction and no navigation aid: find a pickaxe. The layout functions as a sprawling labyrinth, meaning you must inspect your surroundings visually while listening closely for incoming threats.

To secure the tool, you must search workbenches and desks scattered across the corridors. A workbench features a low bench design, a pegboard standing upright behind it, and blue storage bins arranged neatly on its shelves.

Verified runs identify two distinct workbench areas where the tool has appeared:

  • Blue-green metal cabinet room: A workbench standing inside a room lined with blue-green metal cabinets, located merely a few seconds from the initial player starting area.
  • Sheet-metal overhang: A workbench positioned directly underneath a sheet-metal overhang near the rail tracks, situated roughly one minute into the map.

Because items do not always generate in the exact same spot, players must look for these distinctive workbenches across different rooms. One player who has beaten the Mines guesses three spots, in their own words: "There are three spots I believe that they appear here on the map." Another player, who found theirs "on a workbench over in some random area," reads the spawn mechanic more widely: "I’m pretty sure the pickaxe can just randomly spawn in on any workbench." Every recorded sighting points to a workbench, making these desks your primary search target.

Workbench Location / SpottingEnvironment FeaturesDistance from Spawn
Room with CabinetsLined with blue-green metal cabinetsA few seconds from the start
Rail OverhangUnder a sheet-metal overhang near the railsAbout one minute into the run
General WorkbenchLow bench, pegboard back, blue storage binsVariable desk locations across tunnels

When checking each potential Scream And Run pickaxe location, remember that desks and workbenches are the only surfaces programmed to hold this tool. Keep your eyes peeled for the distinctive blue storage bins and pegboard backdrop as you navigate through the dim mine shafts.

User Interface Prompts and Hotbar State Changes

Recognizing when you have successfully collected the pickaxe is immediate thanks to updates on your screen and inventory hotbar. Before picking up the tool, your character remains empty-handed with limited interaction options. The moment you interact with the pickaxe, your current objective shifts toward harvesting fuel.

Before collection, your screen displays the starting objective: I need to find a pickaxe. At this stage, your hotbar only features two default interaction slots: Carry and Push. Once you identify a Scream And Run pickaxe location and take the tool from the bench, the screen objective automatically updates to Now find coal. Furthermore, an independent Pickaxe slot joins your hotbar alongside Carry and Push.

State PhaseOn-Screen Display TextActive Hotbar SlotsEnvironmental Interaction
Before Collecting PickaxeI need to find a pickaxeCarry, PushCoal rocks cannot be harvested
After Collecting PickaxeNow find coalCarry, Push, PickaxeCoal rocks display Mine the coal

With the pickaxe actively equipped in your inventory, walking up to coal seams on the ground will trigger the interaction prompt Mine the coal. Interacting with the seam yields Coal ×1, allowing you to begin feeding the map's heating systems.

What to Do After Finding the Scream And Run Pickaxe Location

Securing the pickaxe is only the first phase of an extensive puzzle chain required to exit the Mines. The Mines map contains the most objectives of any map in the game. Every step in this sequential chain announces itself across the bottom of your screen as you interact with the environment.

  1. Mine coal piles: Walk up to coal seams lying on the ground with your pickaxe equipped and activate the Mine the coal prompt. Each harvested vein provides Coal ×1.
  2. Power the furnaces: Carry your mined coal over to the iron furnaces found in the map. Interacting with a furnace prints Put in coal on screen, followed by a countdown showing how much more fuel is required, such as 7 more coal.
  3. Unlock gate pathways: Fully fueling a furnace opens up locked gates leading to deeper sections of the labyrinth.
  4. Locate explosive supplies: Search desks and rooms in newly opened areas to locate TNT bundles and a lighter.
  5. Gather 6 TNT charges: You must collect a total of 6 TNTs before attempting the final detonation.
  6. Blast the rockpile: Place all 6 TNT charges at the designated rockpile and light them using the lighter. Stand back, wait for the explosion to clear, and escape through the blast route.
Progression StepInteraction Input PromptResulting Screen MessageLevel Objective Cleared
1. Harvest CoalInteract with ground seamMine the coal → Coal ×1Acquires fuel items
2. Feed MachineInteract with furnacePut in coal → 7 more coalPowers furnace gate mechanism
3. Open PathwayFuel capacity reachedGate opens automaticallyUnlocks deeper mine sectors
4. Gather ExplosivesSearch desks and roomsPick up 6 TNTs and lighterAssembles demolition gear
5. Detonate ExitUse lighter on placed TNTBlast clears rockpileCreates final getaway route

What Happens If You Die While Holding the Pickaxe?

According to one player who documented their run, dying does not cause you to permanently lose the pickaxe: "when you die, it will stay there and you have to repick it up." However, that same player also reports coming back at the start rather than near the gate they had opened: "When you die, you're spawning way back over here rather than you spawn in the area that you open." Treat both details as one player's report.

This drop mechanic matches the School map, where whatever item you carry drops where you fell. Because respawning drops you back at the map spawn room, you will have to hike through the corridors to retrieve your dropped tool if Dark Thomas catches you.

Surviving Dark Thomas While Searching for the Scream And Run Pickaxe Location

The Mines map is hunted by a monster known as Dark Thomas. Dark Thomas is a grotesque, spider-like train that moves on eight legs. While railroad tracks run through the tunnels, players should not be fooled: Dark Thomas easily steps off the rails and pursues players across open ground.

Dark Thomas is mechanically faster than a player in a straight line. If you sprint straight through a long tunnel, the monster will swiftly run you down. To evade this predator, players must rely on sliding controls, sharp turns, and environmental obstacles.

Control Key / InputAction PerformedOptimal Tactical Usage
ShiftRun / SprintUse only in brief bursts; loud noise alerts Dark Thomas
CCrouch / CrawlQuiet movement; default setting for creeping through tunnels
Shift + CSlideFast burst to dodge lunges and slide under low doorways
FFlashlightIlluminate pitch-black tunnels; toggle off during chases
EInteract / SearchUsed on desks, workbenches, coal seams, and furnaces

To survive while moving toward a suspected Scream And Run pickaxe location:

  • Avoid running in straight lines: Never sprint down open corridors in a straight line. Zigzag and cut corners aggressively to reduce Dark Thomas's speed advantage.
  • Utilize the slide command: Pressing Shift + C performs a rapid sliding motion. This slide creates separation from Dark Thomas during tight chases.
  • Duck under low doorways: The Mines feature low door openings that only player avatars can fit under. Dark Thomas cannot enter these low gaps, making them ideal emergency shelters.
  • Remain silent after hiding: Dark Thomas relies heavily on stalking and listening to sound cues. Once inside a secure room, cease all movement and let your noise meter settle.

For a broader breakdown of survival strategies and monster behaviors across every level, consult our Mines guide.

Sound Management and Lobby Settings for Item Searching

Sound is your primary survival indicator in Scream And Run. A soundbar sits at the bottom-left corner of your screen, reflecting your current noise output. Sprinting, sliding, and interacting with environmental items all cause noise spikes that draw monsters directly to your location.

Importantly, your teammates generate noise that can compromise your position. When a teammate sprints or slides nearby, the collective sound profile in your corridor rises. In standard public servers holding up to 50 players, high player traffic creates persistent noise spikes that keep Dark Thomas active.

Game Setting / ModePlayer CapacityPrimary Advantage for Item Hunting
Standard Public ServerUp to 50 playersHigh multiplayer chaos; elevated noise risks
Custom Lobby Builder1 to 20 playersControlled team noise; fewer accidental monster alerts
Free Roam ModeSolo or GroupExplores tunnels with no monster present to learn layouts
Hide And Seek ModeGroupFocuses on evading a hunter rather than escape puzzles
Escape ModeStandard RulesFull objective-based gameplay with badges and monsters

Players struggling to locate workbenches can enter Free Roam mode from the main menu. Free Roam removes monsters entirely, allowing you to freely navigate the labyrinth, learn rail layouts, and spot workbenches without threat.

Furthermore, setting up a custom lobby allows hosts to adjust match conditions. You can restrict lobby size from 1 to 20 players, enable "Friends Only," toggle "No Power" (starting the game with lights off), or switch to Hide & Seek mode. Running in smaller lobbies significantly cuts down on background noise.

You begin each match with 3 hearts displayed above the soundbar, indicating how many lives or jumpscares you have remaining before failing the level. Joining the Scream And Run group and liking the game on Roblox provides an extra life. Mid-round events can also be purchased by any player for 100 Robux each, which triggers either a one-minute blackout thunderstorm or spawns an additional monster into the server.

Frequently Asked Questions

Where is the Scream And Run pickaxe location in the Mines map?

The pickaxe spawns on workbenches and desks scattered across the Mines. Specific sightings include a workbench inside a room lined with blue-green metal cabinets near the start, as well as a workbench located under a sheet-metal overhang near the rail tracks about a minute in. Workbenches are easily recognized by their low design, rear pegboard, and blue shelf storage bins.

What should I do immediately after getting the pickaxe?

Once you pick up the tool, your screen prompt changes to Now find coal. Equip the pickaxe from your hotbar, walk up to coal seams scattered across the floor, and trigger the Mine the coal prompt. Take the collected coal to furnaces around the map to power open gates leading toward explosive materials.

Do you lose the pickaxe if Dark Thomas catches you?

According to a player report, dying while holding the pickaxe causes the item to stay where you fell rather than disappearing permanently. However, that same player noted that you respawn back at the map's starting point rather than by your unlocked gate, requiring you to navigate back through the tunnels to retrieve it.

How do I evade Dark Thomas while searching for tools?

Never sprint in a straight line because Dark Thomas is faster than your normal movement speed. Cut corners, use Shift + C to slide into cover, and dive under low door openings that Dark Thomas cannot pass through. Always monitor the soundbar at the bottom left of your screen and stay completely motionless once you reach safety.

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